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IOGIOCO 23 - MAGAZINE

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INTRIGUES AND MISSIVES - THE NEW EXCLUSIVE GAME FROM IOGIOCO
At the heart of the magazine, a new game awaits you, created by Guglielmo Duccoli and illustrated by Alan D’Amico. In Intrigues and Missives, a new title for 3-4 players, we will take on the roles of 18th-century European powers and unleash all our political, diplomatic, and military skills to prevail over our opponents. An exciting challenge that blends strategy and bluffing.
ANCIENT EGYPT IN ALL ITS PLAYFUL FORMS
The arrival of Ankh on our tables, to which we have dedicated the cover of this issue, allows us to delve into the origins of gaming as we practice it today, discovering how they played in antiquity and even letting you try it out with a reproduction of Senet. But that’s not all: it is also an opportunity to analyze the numerous titles set in the desert sands.
THE GAME-STORY OF L’ULTIMA TORCIA
To mark the release of The Cursed Island, the new gamebook in L’Ultima Torcia series, Serpentarium has created an eight-page game-story for ioGioco readers, in which we will take on the role of Scarlet Dagger, the Ranger of White Wood. Beware: the outcome of this adventure might help you face the challenges in the other books in the series!
EXPANSIONS, VARIANTS, AND ADVENTURES IN ISSUE 23 OF IOGIOCO
Thanks to our collaboration with authors and publishers, we are also offering exclusive special content in issue 23 to enrich your gaming experiences. Within the pages of the magazine, you will find a new scenario for Ankh, a variant for Tang Garden and Tintagel, and the complete demo of Cartaventura: Playagame Edizioni has made available to ioGioco readers a 25-card adventure to cut out, which will allow you to discover the mechanics of this new title while immersing yourself in Arthurian atmospheres.
PROFESSIONALS AND CELEBRITIES IN OUR FEATURES
In the usual columns that populate ioGioco, we continue to meet interesting personalities from the gaming universe and beyond. The game designer featured in our author chats is Francesco Testini; on the publishing front, we discover how Ludus Magnus Studio works, while Cristina Scabbia reveals her gaming side for the Very Important Player column.

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