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LAST SABBATH

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“The Mother’s Call takes many forms: a whisper in the wind, a light from the depths of the sea, symbols magically etched onto the skin… if you choose to answer, the place where you will receive the Power will be revealed to you.

You may undertake the journey alone or in the company of a Coven of sisters and brothers who, like you, have chosen to share the path of magic, but there will be a price to pay each time you use it: consuming Memories or your very Life. And there is no turning back.

From the rite of Initiation to the confrontation with a terrible Threat, to progress through the Story you must interpret the Signs of what is about to happen using the tool of your choice: tarot cards, runes, dice, or coffee grounds. There are no limits; the choice is yours, as is the duration and the very nature of the narrative, good or evil, salvific or catastrophic… in the Grimoire, you will find many Hooks that you can use to advance toward your Destiny.

What is truly important is to keep track of your progress and events in the Journal; you can write, draw, or create collages to recount what happens and to share it with those who accompany you. Just remember that every participant in the Last Sabbath shares the same ability to change the course of events. The only limit is your imagination… or your Fear.”

Last Sabbath is a Role-Playing Game inspired by the wonderful witch tales of Jessica Cioffi, aka Loputyn, author of Cotton Tales, Francis, and Aether. It is a cooperative (or solo) Journaling Game in which players are called upon to write the Story of their coven in a shared Journal, from the initiatory sabbath to the confrontation with the Threat.

The rules are very simple, and events unfold through improvised storytelling, taking turns in a collaborative narrative. The manual will inspire you through questions, challenges, and adventure hooks, but to progress through the various acts of the Story, you will be asked several times to interpret Signs drawn from a divination tool such as Tarot cards. Remember that every voice is decisive for the narrative and that a hasty decision can lead you to ruin.

Last Sabbath is created by Atropo Kelevra, one of the first players of Extremelot, the largest Italian play-by-chat RPG community, with a background as a metal singer and drag performer, and Valentino Sergi, creative director of Officina Meningi and award-winning game author, including adventures and subjects for Farsight (Lightfish Games), Xenoscape (Tin Hat Games), Rayn (Aristea), A Thousand Year Old Vampire (Narrattiva), and Brancalonia (Acheron Games - winner of 4 Ennies Awards), the art direction for Blood Sword 5e (Tambù), and the publication of the award-winning gamebooks Edgar Allan Poe - The Horror Gamebook, Il Sangue del barbaro, and The Necronomicon Gamebook

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