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LA BRECCIA

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In 1943, the Ministry of Culture and Science of the Enlightened Confederation ordered an experiment to test the theory of space-time flows, developed by Mobius-Higgs. However, something went wrong: the explosion of one of the laboratory’s particle accelerators generated a gateway between our world and infinite other dimensions: the Breach. Following this experiment, recorded in the annals as the Collision, the Ministry of Culture and Science building was sealed off and all employees were evacuated and taken to an underground bomb shelter.
Twenty-five years later, the social structure within the shelter is now well established: the population has practically no memory of the outside world, and every activity exists and is organized around a single purpose: to obey the Prime Minister’s final order, to travel through infinite worlds to glorify the Enlightened Confederation. But what awaits beyond the Breach is beyond all imagination and horror.
These are the premises of THE BREACH, the new NEED GAMES! Original title, written by Matteo Sciutteri and based on the Breathless system, with a simple and condensed rulebook designed for an episodic structure that follows a TV series model but with an old-school polyhedral dice style, utilizing approaches and a single system for resolving actions through Reaction Rolls.

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