In a game of Quirky Circuits, players work together to issue commands to a robot friend in order to complete a scenario's specific objective before the “battery” runs out.
Starting with a hand of cards, players go through an initial programming phase, playing the relative movement cards they want the little robot to perform (face down).
You cannot talk, but the backs of the cards provide a clue as to the type of action on them, and you must coordinate to successfully move the robot according to the scenario's objective.
The cards are then revealed and the robot moves accordingly, before proceeding to the next round.
Players win if they manage to complete the scenario before the time, represented by the battery indicator, runs out!
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